SMART KIDS Phonics Board Games - Phase 4
SMART KIDS Phonics Board Games - Phase 4
Product code: ACMT13083
Product Description
Having mastered 1 representation for each of the 44 speech sounds, pupils are invited to further their knowledge of adjacent consonants, polysyllabic and high frequency Phase 4 words for both reading and spelling with this fun set of 6 games. Skip and jump around playing boards showing practice examples of CCVC and CVCC real and non-words. Simple instructions are printed on the 6 game boards so that they are never lost.
- Great games to reinforce phonics teaching in a collaborative way.
- Robust boards with simple instructions make them user friendly for the children
- Children can access these independently to practise phonics, word reading, segmenting and blending
- Includes a range of activities, including common exception words and alternative vowel spellings
- Apply phonic knowledge and skills as the route to decode words.
- Respond speedily with the correct sound to graphemes for all 40+ phonemes, including, where applicable, alternative sounds for graphemes.
- Read accurately by blending sounds in unfamiliar words containing GPCs that have been taught.
Further Information
- Age Range
- 5-6 Years
- Age Recommended from
- 5 Years
- Age Recommended to
- 6 Years
- Brand
- Smart Kids
- Key Stage
- Key Stage 1
- Phase
- Phase 4
- Primary Learning Outcomes
- Word Reading; Writing Transcription
- Product Type
- Games
- Publisher
- Not Applicable
Having mastered 1 representation for each of the 44 speech sounds, pupils are invited to further their knowledge of adjacent consonants, polysyllabic and high frequency Phase 4 words for both reading and spelling with this fun set of 6 games. Skip and jump around playing boards showing practice examples of CCVC and CVCC real and non-words. Simple instructions are printed on the 6 game boards so that they are never lost.
- Great games to reinforce phonics teaching in a collaborative way.
- Robust boards with simple instructions make them user friendly for the children
- Children can access these independently to practise phonics, word reading, segmenting and blending
- Includes a range of activities, including common exception words and alternative vowel spellings
- Apply phonic knowledge and skills as the route to decode words.
- Respond speedily with the correct sound to graphemes for all 40+ phonemes, including, where applicable, alternative sounds for graphemes.
- Read accurately by blending sounds in unfamiliar words containing GPCs that have been taught.
Further Information
- Age Range
- 5-6 Years
- Age Recommended from
- 5 Years
- Age Recommended to
- 6 Years
- Brand
- Smart Kids
- Key Stage
- Key Stage 1
- Phase
- Phase 4
- Primary Learning Outcomes
- Word Reading; Writing Transcription
- Product Type
- Games
- Publisher
- Not Applicable